As the title says, when you get down to wanting to share your game to an audience there is a lot more to consider. You want to show very quickly what your game is about and catch their attention. There's too many games nowadays and I'll admit, we don't have the most remarkable crazy looking game out there, but we have to do our best with what we got!
And putting a little love and care into our project and the Steam page/presentation will go a long ways to help catch the eyes of potential players.
I've been dealing with getting all the game footage I've been collecting and putting it altogether into one cohesive package to share with the world.
Let's see if it all pays off, but yes, we will be premiering our demo on Steam as well for others to play on the 30th of March! So look forward to that.
We've been receiving a lot of feedback through internal testing and making changes and bugfixes appropriately. I am super excited to share the game with everyone and I hope you are all ready.