It's been a month so it's time for a little update! The features left to implement before an initial public demo are becoming smaller and smaller by the day!
Internally there will be three phases before the public sees a build available for playtesting:
- Initial Developer Testing
- Internal Player Testing
- Fixes/Feature Review
Basically the game design team will be doing complete playthroughs of the game to ensure that anything obvious is caught out quickly and early. Then I have a handful of participants that will be giving us first impressions, thoughts, and critical feedback!
We will consider and come up with a plan of how to iterate on the feedback provided and then have a product that we can official call the demo build of Adventures in Lestoria! So yeah, look forward to that exciting news coming soon this month! I can't wait.